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Hide-out environment concept : faux-Alan Wake game concept

Creating a home base for the Errand-boy Killer character created for this project, building on the narrative by creating a space the player could stumble upon, full of clues and interactable elements.

Initial block out built using old models from a personal project and primatives

Initial block out built using old models from a personal project and primatives

Lighting done in Unreal Engine

Lighting done in Unreal Engine

Colour and establishing narrative

Colour and establishing narrative

Final image

Final image